Video game tie ins have become infamous in recent years for falling short of fan's standards. But yesterday The Amazing Spider-Man 2's lead developer, Stephane Gravel, took to the PlayStation.com to assure gamers won't be disappointed this Spring.
Since Sony's last Spidey tie in developers Beenox have overhauled the game's mechanics, making for a very different experience. On the game itself, Gravel had this to say:
We had a few core goals for The Amazing Spider-Man 2: invigorate the experience with greater variety in play, more focused storytelling, and more natural pacing; deliver a world worth protecting; and finally, give you all the tools you need to make it fun to do so.
As well as improving the feel of the game new features have been added, including the Hero or Menace System, allowing the player to chose who they save (which can lead to some big consequences). The new sandbox mechanic also allows your actions to effect crime levels across New York city.
Manhattan is getting revised as well, in an attempt to make the game more enjoyable:
Equally important is getting the “neighborhood” part of “friendly neighborhood Spider-Man” right, and creating a more diverse New York City that’s fun to spend time in. That starts with revising our Manhattan, getting it closer to the look and feel of the real thing, complete with more varied buildings and architecture, distinct districts, more realistic street sizes, and more reasons to explore.
What do you think? Will you be picking up The Amazing Spider-Man 2 later this year? Or will it be another tie in flop? Sign off your thoughts below!
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Source: http://www.comicbookmovie.com/fansites/devlin712/news/?a=93742
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